All Gambling Terms Dictionary

 S 
Searching for All [Golf]
Players are allowed five minutes to search for a ball before declaring it lost. Groups behind should be called through if they are ready to play.
  
Seat [Poker]
1) A chair at a poker table, or, more particularly, the player in that chair, or the seating position of that player. A house dealer might say to an approaching cocktail waitress, "Seat 1 wants a drink." 2) An opening in a poker game, particularly as it just becomes available for a new player. A dealer may announce to the floorman, "Seat open on 3." Someone who has not yet sat down to play may ask the board man, "Do you have a seat in 10-20 hold 'em?"
  
Seat Charge [Poker]
In public card rooms, an hourly fee for playing poker.
  
Seat Position [Poker]
The actual seat a player has, normally numbered sequentially starting with 1 as the first seat to dealer's left. Not to be confused with position in a particular pot. Typically unrelated to play of a hand but often important in peripheral aspects, e.g.: "Seats 1 and 10 are nonsmoking here", "Seat 5 has a good view of the table", "Seat 3 is in a high-traffic area".
  
Seat Time [Motor Sports]
The ammount of time a driver has spent behing the wheel of a racecar either during practice or during a race.
  
Seat-Man [Poker]
1) A professional dealer.
  
Seated [Poker]
1) Playing (in a game). 2) Pertaining to a player in a game (as opposed to someone who is either not yet playing, or who is away from the table). In describing the disposition of a jackpot, you may see the wording, "When a jackpot is won, 50% goes to the holder of the losing hand, 25% to the holder of the winning hand, and the remaining 25% to seated players
  
Seating List [Poker]
In most card rooms, if there is no seat available for you when you arrive, you can put your name on a list to be seated when a seat opens up. Typically, games are listed across the top of a board, and names are written below each game so that players are seated for games in the order in which they arrive.
  
Sec [Baseball]
Secondary Average
  
Second [Poker]
The second card off the deck, when referring to being dealt by a cheating dealer; often plural. "He dealt himself a second." "They barred him for dealing seconds."
  
Second 5/8th [Rugby]
Another name for a center.
  
Second Best [Poker]
Holding a hand that comes in second on the showdown (that is, loses). "Here I am, second best again."
  
Second Button [Poker]
A pair with the second highest card on the flop. If you have As-Ts, and the flop comes Kd-Th-6c, you have flopped second pair.
  
Second Call [Horse Racing]
A secondary mount of a jockey in a race in the event the jockey's primary mount does not draw into the race.
  
Second Camera Flyer [Skydiving]
During competitive events, a freefall cameraman who objectively records the team's jump from a more traditional fixed, flat, belly-to-earth pose.
  
Second Dam [Horse Racing]
Grandmother of a horse. Also known as a "granddam."
  
Second Dealer [Poker]
A mechanic (card manipulator) whose specialty is dealing the second card from the top. The reason for such a move is to hold back the top card, which he knows because he has peeked it, until he can deal it to himself, to a confederate, or to someone he is trying to cheat.
  
Second Dealing [Poker]
Perform a cheating maneuver in which a card manipulator deals cards not from the top of the deck, but from directly beneath the top card.
  
Second Half Wager [General]
A wager placed on the third and fourth quarters of a game. (This includes any potential overtime).
  
Second Hand [Poker]
The second player to act in any betting round.
  
Second Intention [Fencing]
A false action used to draw a response from the opponent, which will open the opportunity for the intended action that follows, typically a counter-riposte.
  
Second Nuts [Poker]
In hold 'em, having the second-best possible hand for the situation, or, the actual second-best hand in such a situation. For example, if four spades (not including either the ace or king) and no pairs are on the board, the nuts would be an ace-high flush, while the second nuts would be a king-high flush
  
Second Pair [Poker]
A pair with the second highest card on the flop. If you have As-Ts, and the flop comes Kd-Th-6c, you have flopped second pair.
  
Second Position [Poker]
1) The player two positions to the left of the dealer. 2) The seat position of that player.
  
Second Row [Rugby]
The two locks, when in a scrum.
  
Second Sire [Horse Racing]
Horse's paternal grandfather.
  
Second Story [Poker]
A raise, usually while holding a good hand; so called because, if it is called, and the player wins, it doubles the size of his stack.
  
Second's in!" or "Short's in! [Baseball]
Phrase for the offensive team or base coach to warn a player on base that second base or shortstop is sneaking up behind them to set up a pickoff with the pitcher.
  
Second-Story Man [Poker]
A mechanic (card manipulator) whose specialty is dealing the second card from the top. The reason for such a move is to hold back the top card, which he knows because he has peeked it, until he can deal it to himself, to a confederate, or to someone he is trying to cheat. Sometimes second dealer. Also called deuce dealer, number two man.
  
Secondary Average [Baseball]
A way to look at a player's extra bases gained, independent of Batting Average. The formula: (Total Bases - Hits + TBB + SB) divided by At Bats.
  
Secondary Payoff [Video Poker]
In many cases we are drawing with the hopes of making a particular big payoff, but much of the EV of the play comes from smaller payoffs when we miss the big one. For example, you might draw two cards to a Royal Flush but end up with a high pair, two pair, three-of-a-kind, a straight or a flush, all of which we would call secondary payoffs.
  
Secondary Port [Sailing]
A port that is not directly listed in the tide tables but for which information is available as a difference from a nearby standard port.
  
Seconde [Fencing]
The second guard or parry. A low line on the side of the sword arm, with a pronated wrist.
  
Seconds [Blackjack]
Dealing seconds is a cheating move by the dealer. Through a sleight of hand maneuver, the dealer peeks at the top card on the undealt deck and determines when he will deal the card and to whom. The rest of the players are dealt seconds, that is the second card rather than the top card. A dealer can use this move to help a confederate at the table or to cheat the players at the table.
  
Seconds Dealer [Poker]
A mechanic (card manipulator) whose specialty is dealing the second card from the top. The reason for such a move is to hold back the top card, which he knows because he has peeked it, until he can deal it to himself, to a confederate, or to someone he is trying to cheat. Sometimes second dealer. Also called deuce dealer, number two man.
  
Section (Sector) Shooter [Roulette]
A dealer who tries to hit certain numbers or sections on the wheel.
  
Section Shooting [Roulette]
The act of placing the ball in a given section of the wheel.
  
Section Slicing [Roulette]
Dividing the wheel into sections based upon which numbers have been hitting for the purpose of discovering biases.
  
Sectional Time [Horse Racing]
There are four sectional times in every race, which are the four quarters of the last mile (1609m). An acceptable set of sectionals or quarters would read 30.5 seconds, 31.0, 29.5, 29.5, to equal the last mile in 2:00.5 (two minutes and five seconds).
  
Sector [Sailing]
An arc of a circle in which certain types of navigational lights known as sector lights are visible.
  
Sector Light [Sailing]
A navigational light that is visible only for a specific sector or arc of a circle, enabling a boat to determine that it lies within that sector. Sector lights might mark the entrance to a channel.
  
Secure [Sailing]
To make fast. To stow an object or tie it in place.
  
Securite [Sailing]
A type of warning message transmitted by radio. Securite messages are used to warn of impending storms, navigational hazards and other potential problems that are not immediately life threatening by themselves. MAYDAY and PAN PAN are used for more immediate problems.
  
Security Deposit [Motor Sports]
May be required in some lease contracts. It is similar to a security deposit on an apartment. This money is held to cover any payments that might be missed. This deposit may or may not be refundable. It is usually equivalent to one month's lease payment.
  
Secw [Wrestling]
Southeastern Championship Wrestling
  
Sedan [Motor Sports]
A two- or four-door car that can hold four to six people. Includes a trunk in the rear.
  
See [Poker]
To call, as in: "I'll see you" or "I'll see that bet".
  
See a Bet [Poker]
To call, as in: "I'll see you" or "I'll see that bet".
  
Seed [Wrestling]
Because of their success in previous competition, seeded wrestlersare acknowledged as superior wrestlers. Seeds are usually selected accordingto criteria established by the tournament director and/or by the voting ofparticipating team coaches.
  
Seeing-Eye Single [Baseball]
A soft ground ball that finds its way between infielders for a base hit.
  
Seemiller Grip [Table Tennis]
A grip in which a combination paddle is constantly rotated so that the ball can be struck with either side of the hitting surface.
  
Sefin [Archery]
A Turkish archer's thumb ring.
  
Seika Tanden [Martial Arts]
Lower abdomen.
  
Seiken [Martial Arts]
Forefist.
  
Seiryuto [Martial Arts]
Base of the knife-edge hand
  
Seiryuto Uchi [Martial Arts]
Hit/attack with the base of the knife-edge hand
  
Seiryuto Uke [Martial Arts]
Block with the base of the knife-edge hand
  
Seishin [Martial Arts]
Mind," "soul," or "spirit.
  
Seito [Martial Arts]
Pupil" or "student.
  
Seiza [Martial Arts]
"Correct sitting." A full kneeling position used in many martial arts when performing the ceremonial bow or receiving formal instruction.
  
Seizing [Sailing]
Tying two lines, or a spar and a line together, by using a small line.
  
Selections [General]
The horses selected by a knowledgeable person (tipster) to have the most likely chance of finishing in first, second and third place. This may also refer to a person's own selections - the horses they have chosen to back.
  
Selective Transmission [Motor Sports]
The conventional manual transmission of today in which any gear may be selected at will as opposed to the very early progressive transmission in which the gears had to be selected in order.
  
Self Bailing [Sailing]
Said of an area, such as the cockpit, that is capable of rapidly draining away any water that may fill the area.
  
Self Bow [Archery]
A bow made of a single piece of wood.
  
Self Draining [Sailing]
A locker or other area equipped with a drain capable of allowing any water that may collect in it to leave, such as from wet clothes or equipment.
  
Self Starting [Motor Sports]
An engine equipped with an onboard starter.
  
Self Steering Gear [Sailing]
A device used to keep a sailboat on the same heading relative to the wind without aid of a person. Self steering gear is a mechanical system using a wind vane instead of electrical power as does an autopilot.
  
Self-Arrest Skills [Skiing]
Slowing oneself when descending by the use of poles as braking devices, or using some other available device such as an ice axe.
  
Sell [Wrestling]
(verb) The act of receiving an opponent’s move and making it look impressive. A good wrestler is one who not only knows how to perform moves well, but also knows how to make his opponent’s moves look good. An example of a wrestler who does not sell moves well is the Ultimate Warrior.
  
Sell a Hand [Poker]
In a spread limit game, this means to bet less than the maximum when you have a very strong hand, hoping players will call whereas they would not have called a maximum bet.
  
Seller [Horse Racing]
A track employee who sells pari-mutuel tickets.
  
Selling Price [General]
The lower figure quoted by an Index bookmaker.
  
Selling Race [Horse Racing]
See claiming race.
  
Semaphore [Sailing]
A method of signaling using two flags held in position by the signaler.
  
Semi-Bluff [Poker]
A semi-bluff is similar to a bluff, except that the semi-bluffer has some chance of making a winning hand. The idea behind a semi-bluff is that while neither the bluff nor the draw might be positive expectation, in combination they could be. Betting a weak draw is often only correct as a semi-bluff.
  
Semi-Displacement [Powerboating]
A type of powerboat design in which the stern is lower than the rest of the hull and is designed to be in the water, while the front portion of the hull is designed to hydroplane.
  
Semi-Planing [Powerboating]
Same as semi-displacement.
  
Semi-Private Course [Golf]
A course that has members but is still open to the public.
  
Sempai [Martial Arts]
"Senior." Usually denotes any senior by age, rank, position or social standing.
  
Sen I [Martial Arts]
Fighting will" or "fighting spirit.
  
Sen no Sen [Martial Arts]
Initiative in the initiative
  
Senate Dealer [Poker]
A professional dealer, in particular, one who does not participate in the game.
  
Send [Poker]
Signal someone's hand, usually by one thief to his confederate; usually followed by the hand. "He sent him the hand" means that he gave his partner a signal that gave away the hand that the former had managed to get a look at.
  
Send Around [Poker]
Playing a strong hand as if it were only a fair one.
  
Send in [Poker]
In a no-limit game, bet large, particularly when that involves all of one's chips.
  
Send it Around [Poker]
Playing a strong hand as if it were only a fair one.
  
Send it in [Poker]
In a no-limit game, bet large, particularly when that involves all of one's chips.
  
Send it. [Poker]
"Push the pot, losers." Said by an ungracious winner after showing down the best hand, usually in a big pot.
  
Sendoff [Rugby]
The expulsion of a player from a match. The side has to play one person short and the player sent off is typically banned for at least one further match. A sendoff may result from a flagrant or malicious foul, or from repeated fouls.
  
Sensei [Martial Arts]
A teacher; literally "one who has been born before," therefore an elder.
  
Sensei Ni Rei [Martial Arts]
Bow to the teacher
  
Sensei-Ni [Martial Arts]
Face toward the instructor; a command.
  
Sensicore Gold [Golf]
Line of shafts from True Temper in which the size of the Sensicore shaft insert varies through the set. The Sensicores are larger in the longer irons and shorter in the wedges in a set of Sensicore Gold shafts.
  
Sensicore™ [Golf]
A vibration dampening core, developed by True Temper™, and inserted into the shaft to reduce vibration. Sensicores™ are used in both wood and irons shafts, steel and graphite.
  
Sensitive Laminae [Horse Racing]
The area of the hoof that contains nerves and vessels.
  
Sensor Algorithm [Motor Sports]
An algorithm is a mathematical formula or series of formulas used by an on-board computer or processor to make a decision. In an airbag system, a crash-sensor algorithm determines whether the change in velocity indicates an impact of great enough force to require airbag deployment, based on pre-programmed parameters. If the change in velocity is great enough, the processor sends a signal to the device that inflates the airbag.
  
Sentinel [Sailing]
A weight hung from the anchor chain in order to keep the anchor lying as flat as possible to prevent dragging.
  
Separate Pools [Golf]
Money wagered on a race at another track, which is totally apart from the pool at the other track.
  
Separation Zone [Sailing]
A region drawn on a chart to separate two lanes that have shipping vessels moving in opposite directions.
  
Seppa [Martial Arts]
The washers above and below the tsuba of a samurai sword.
  
Septime [Fencing]
The seventh guard or parry. A low line on the side away from the sword arm, with a semi-supinated wrist.
  
Sequence [Poker]
A hand consisting of 5 cards in sequence but not in suit.
  
Sequence Flush [Poker]
An obsolete term for Straight flush
  
Sequencing [Blackjack]
An advanced shuffle-tracking, team technique. The players identify certain cards (usually Aces, hence "Ace Sequencing") in the shuffle and by controlling the table attempt to subsequently steer these cards to the team's hands.
  
Sequential Fuel Injection [Motor Sports]
Similar to multi-port fuel injection, but the injectors spray fuel into the individual intake ports exactly at the beginning of each cylinder's intake cycle. The precise fuel control provides better engine performance.
  
Sequential Leg Movement [Skiing]
Moving the legs one at a time in sequence, as opposed to moving them together, or simultaneously.
  
Sequential Royal Flush [Video Poker]
A Royal Flush in order, either left-to-right or right-to-left like 10h-Jh-Qh-Kh-Ah. Some Video Poker Machines have a separate large Jackpot for one of these. You will get one of these once in about two and a half million hands, so most of us will never get one. Still, it's possible, and a lot more likely than winning the lottery.
  
Sequential Shift [Motor Sports]
A type of semi-automatic transmission where the driver can select the next highest or lowest gear by just moving a lever or pressing a button.
  
Sergeant from K Company [Poker]
A king (the card).
  
Sergeants from K Company [Poker]
Two or more kings.
  
Serial Number [Bingo]
The minimum five-character number printed by a manufacturer on each set of charity game tickets. Each ticket in a set contains the same serial number.
  
Series [Bingo]
Indicates the number of unique faces that a single set will contain. For example: a 9000 SERIES has 9000 unique faces.
  
Series Success [Baseball]
In five BIG EAST seasons, Notre Dame owns 34 series wins, five series losses and five series ties. The Irish have won 17 of their last 19 BIG EAST series ('99 series tie at Rutgers, '99 series loss to St. John's) and 29 of the last 34 (three ties). Notre Dame has played 42 all-time BIG EAST doubleheaders, sweeping 22 (18 splits, just two opponent sweeps). The Irish have played 33 straight BIG EAST doubleheaders since last being swept (at Seton Hall, March 22, 1997). The only other DH sweep by a BIG EAST team over Notre Dame was by West Virginia in '96 (at Eck Stadium). The Irish have played 23 BIG EAST series at Eck, winning 19 (one tie) and have won their last nine home BIG EAST series, since dropping one to St. John's in '98.
  
Serious Poker [Poker]
Serious poker players like to distinguish the game they play from the average weekly penny poker game.
  
Serve [Sailing]
To wind small line around a rope to protect it from chaffing and weather.
  
Server [Table Tennis]
The player who strikes the ball first in a rally.
  
Service [Table Tennis]
The shot that starts a rally. The server must toss the ball up at least 16 centimeters (6 inches) and strike it as it's falling, so that it touches first in the server's court and then in the receiver's court, without touching the net. When struck, the ball must be above the level of the playing surface and behind the server's end line. See also let.
  
Serving [Archery]
A wrapping of thread that prevents wear on the bowstring.
  
Sesamoid [Horse Racing]
Sesamoid bones are located at the back of the fetlock, the joint formed by the pastern bone and the cannon bone.
  
Sesamoid (Fracture) [Horse Racing]
Fracture of the sesamoid bone. Fractures can be small chips or involve the entire bone. Surgical repair is often done by arthroscopy.
  
Sesamoid Bones [Horse Racing]
Two small bones (medial and lateral sesamoids) located above and at the back of the fetlock joint. Four common fractures of the sesamoids are apical (along the top of the bone), abaxial (the side of the sesamoid away from the ankle joint), mid-body (sesamoid broken in half) and basilar (through the bottom) fractures. See "Fractures" subsection of "Musculoskeletal System" in veterinary supplement for a more detailed explanation.
  
Sesamoiditis [Horse Racing]
The sesamoids are two pyramidal shaped bones found at the rear of the fetlock joint. The act as a pulley for the flexor tendons. When they become arthritic and become coated with mineral deposits, the condition is know as sesamoiditis.
  
Session [Poker]
1) With respect to a given player, a period of playing cards, from the point at which the player first sits down to the table until he cashes out (or leaves the table broke). 2) With respect to a group, the period of time for which the game lasts, from the deal of the first hand until it breaks up for lack of players, or due to a prearranged ending time. For both meanings, sometimes called poker session
  
Session Stake [Roulette]
The amount of money set aside for one session of play.
  
Set [Poker]
1) In hold 'em and stud, three of a kind. To flop a set in hold 'em means that (most often) one started with a pair and one of those cards was among the flop (the first three community cards). Less often it means a pair was among the flop and the player had another card of that rank in the hole. 2) Four of a kind, particularly as part of the phrase set of fours. 3) Arrange the two hands that are made out of the seven cards dealt each player in pai gow poker.
  
Set All in [Poker]
In a no-limit game, bet all of someone's chips. You can set another player in, or set yourself in. Both uses often include all in. "When he checked, I set him in, and when he called, I got even." "He set me all in."
  
Set Bet (Keno) [Keno]
Pre-specified Bet Details easily accessed by terminal or interactive gaming system player.
  
Set Betting [General]
A wager that involves correctly predicting the final set score of a game.
  
Set Down [Horse Racing]
1) A suspension The jockey was set down five days for careless riding. 2) When a jockey assumes a lower crouch in the saddle while urging the horse to pick up speed The horse was set down for the drive to the wire.
  
Set of Fours [Poker]
Four of a kind
  
Set Offense [Basketball]
See half-court offense.
  
Set Over Set [Poker]
1) In hold 'em, one player's set (In hold 'em and stud, three of a kind) against another's. 2) In hold 'em, one player's pocket pair (pair in the hole) against another's, in the situation in which the board cards help neither player. If you start with a pair of nines and I have a pair of sevens, and the board comes 10-J-2-3-8, that is a situation of set over set. (In this case, set does not refer to three of a kind.)
  
Set Play [Soccer]
A planned strategy that a team uses when a game is restarted with a free kick, penalty kick, corner kick, goal kick, throw-in or kickoff.
  
Set Shot [Basketball]
A shot taken while a player has both feet on the floor in a set position. Common in basketball's early years, it is now all but extinct, having given way to the harder-to-block jump shot.
  
Set Someone All in [Poker]
In a no-limit game, bet all of someone's chips. You can set another player in, or set yourself in. Both uses often include all in. "When he checked, I set him in, and when he called, I got even." "He set me all in."
  
Set Someone in [Poker]
In a no-limit game, bet all of someone's chips. You can set another player in, or set yourself in. Both uses often include all in. "When he checked, I set him in, and when he called, I got even." "He set me all in."
  
[Previous]  [Next]  
See our list of the TOP 10 Online Casinos.
Handpicked by the DictionaryOfGambling.com Team!